![]() ![]() ![]() the mod is now compatible with the alignment city spells (they will overwrite the alignment like for any other units, so e.g. the mod should now be compatible with any other mod that also adds new city upgrades (this doesn't mean that other side effects can't occur) 4th subfaction "building": costs only mana, newly produced racial units gain the new subfaction trait, needs 3rd subfaction building 3rd subfaction building: unlock 2nd subfaction unit (tier 3) and general city boni, needs 2nd subfaction building 2nd subfaction building: unlock 1st subfaction unit (tier 2) and boni for one of the baracks units, needs 1st subfaction building and baracks 1st subfaction building: general city boni, no building needed ![]() This includes 4 new units (2 per subfaction) which are unlocked in separate and mutual exclusive building chains that give some additional boni for certain units or the city itself.īuilding chains generally look like this: If you find an error you can send a message through the link at the bottom of every page.This mod aims to add subfactions to each race, one for good and one for evil alignment (production isn't tied to alignment though). You can also search for racial class line-ups, for example “Goblin Theocrat” shows all goblin class units, and the Cherub and Shrine of Smiting To search for an ability type the name of the ability with a minus sign in front of it, for example “-inflict stun” shows units with the ability either from the start or in level up. To search for units just type a full word thats in the name, for example, “serpent” will show the baby, mature and king of the serpents, as well as the node and feathered serpents. Racial stats are orange, unique Class/Race combos are purple ![]() Individually search for units, they are all seperate posts Presenting AoW3DB, the online unit database :D (Crossposted from official forums, should be useful to people here too) ![]()
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